World of Erndorth (Age of Light)
Many years ago, the dwarven city of Ush-Badhaal was attacked and conquered by the draconic minions of the wyrm Ashardallon. After the fall of the dwarven citadel, the survivors decided to save their culture by fleeing south. A long journey which eventually led them into the human lands of Aldariah. After several years living as unwelcome refugees, the council of Ush-Badhaal made a pact with King Sarjen Tyro of Aldariah. In exchange for their support in retaking the rebellious city of Irongate, the Emperor would grant the dwarves of Ush-Badhaal a section of the city that they may settle as their new home.
Needless to say, with the support of skilled dwarven warriors as well as the mercenaries of the Arm of Rojan, the city fell back under Aldarian control and the dwarves had their new home.
In the long years since, the exiled Council of Ush-Badhaal has set up the south-east section of Irongate as the new dwarven citadel. The dwarves of Ush-Badhaal now live as welcome strangers in a strange land and make a very good living selling their masterwork wares to the humans of Aldariah, biding their time until they are strong enough to reclaim what was stolen from them by the wyrm Ashardallon.